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Description
It appears that right now, with my particular system configuration, the "All cameras cycle" is being scaled by UI3 as if it is a group with a dynamic layout, so it can be streamed at high resolution if the "dynamic group max resolution" setting allows for it. This seems to work well and is good behavior.
But all the other cycle streams are being treated like they are individual cameras, so the "dynamic group max resolution" is ignored, and the width and height associated with the cycle stream is being used by UI3 to infer the aspect ratio and maximum resolution available. Unfortunately this width and height appears to be nothing more than the native resolution of the first camera in the cycle, which is arbitrary and relatively meaningless.
I should try to make all cycles get scaled like the "All cameras cycle" does, and see if that works dependably in various configurations.