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Remaining issues with the gltf loader #1802

@jakobhellermann

Description

@jakobhellermann

I've tried all the gltf samples models from here and while many already load, here's the list of remaining issues:

TODO:

  • Animations
  • Coating (ClearCoatTest)
  • Environment (EnvironmentTest)
  • Morph primitives (MorphPrimitivesTest)
  • Multiple UVs (MultiUVTest)
  • Material Variants (SheenChair, SheenCloth)
  • Transmission (TransmissionTest)
  • Two Sided (TwoSidedPlane)
  • Texture Transform (TextureTransformMultiTest, TextureTransformTest)
  • Loading lights
  • KHR_draco_mesh_compression
  • glTF-Quantized
  • "Embedded" gltf variants (inline data URIs)
  • Cameras
  • Vertex colors (VertexColorTest)
  • data URIs in images
  • Missing Vertex_Normal
  • Missing UV

Bugs:

  • glTF-Sample-Models/2.0/SheenCloth/glTF/SheenCloth.gltf (range end index 263168 out of range for slice of length 262144)
  • glTF-Sample-Models/2.0/SimpleSparseAccessor/glTF/SimpleSparseAccessor.gltf (subtract with overflow)
  • glTF-Sample-Models/2.0/Box With Spaces/glTF/Box With Spaces.gltf (failed to load path)

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    A-AssetsLoad files from disk to use for things like images, models, and soundsA-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorC-FeatureA new feature, making something new possibleC-UsabilityA targeted quality-of-life change that makes Bevy easier to use

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