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This repository was archived by the owner on Dec 12, 2022. It is now read-only.
This repository was archived by the owner on Dec 12, 2022. It is now read-only.

Add support for Godot 4.0 #6

@atomicptr

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@atomicptr

Godot 4.0 has changed quite a few things, for one I'll probably need to rewrite (at least partially) the bindings generator

See

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