```lua -- Import the library as a module. local ModLoader = require 'asledgehammer/modloader/ModLoader'; -- (To keep all prints clean and contextual) local info = function(msg) print('[' .. module .. '] :: ' .. msg); end --- @param module string The module folder. --- @param path string The path in the module to the file. --- @param result 0 | 1 - ModLoader.RESULT_FILE_NOT_FOUND - ModLoader.RESULT_SUCCESS --- @param data string | nil The data retrieved from the server. local callback = function(module, path, result, data) -- Handle non-installed / missing result. if result == ModLoader.RESULT_FILE_NOT_FOUND then info('File not installed on server. Ignoring..'); return; end -- Handle data here. (Example is Lua code) loadstring(data)(); end; --- @type boolean --- --- If true, the server will cache the file so when --- called again it'll be ready. local cache = true; -- Request the file: -- ~/Zomboid/Lua/ModLoader/mods/FoobarExample/Foobar_Client.lua ModLoader:requestServerFile('FoobarExample', 'Foobar_Client.lua', cache, callback); ```