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Hello, I was looking your code to learn how a Quadtree could be implemented in rust (I never did it before in any other language too).
But I was wondering why are you using a hashmap for your store ? Wouldn't it be faster with an array ? So your handle would just be a index of you array ? I mean getting a value in a hashmap is O(1) but it's still slower than getting a value in an array.
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