diff --git a/Assets/TheLabRenderer/Shaders/vr_standard.shader b/Assets/TheLabRenderer/Shaders/vr_standard.shader index f593725..21387ed 100644 --- a/Assets/TheLabRenderer/Shaders/vr_standard.shader +++ b/Assets/TheLabRenderer/Shaders/vr_standard.shader @@ -350,7 +350,7 @@ Shader "Valve/vr_standard" //-----------------------------------------------------------// // Negate the world normal if we are rendering the back face // //-----------------------------------------------------------// - #if ( S_RENDER_BACKFACES ) + #if ( S_RENDER_BACKFACES && !S_UNLIT ) { i.vNormalWs.xyz *= ( bIsFrontFace ? 1.0 : -1.0 ); }