Skip to content

Zone-based Enemy Spawning #5

@UselessFodder

Description

@UselessFodder

Currently, all enemy units spawn in the whole at mission start and are then added to dynamic simulation. A more performant spawning system would only spawn enemies when players approach the zone the enemies belong to. This would allow significantly more enemies to be spawned across the entire mission.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions