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Re-work StateManager + State system #25

@Twinklebear

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@Twinklebear

The current StateManager works but is less than ideal. The SetActiveState function is currently recursive but really could just be a do-while. In addition the state's should be created with std::make_shared instead of new.

Also now that the distinction between Game and Intro is gone these states should be merged. What should be done with the editor?

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