diff --git a/MathGames/MathGames.csproj b/MathGames/MathGames.csproj
new file mode 100644
index 00000000..206b89a9
--- /dev/null
+++ b/MathGames/MathGames.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net8.0
+ enable
+ enable
+
+
+
diff --git a/MathGames/Program.cs b/MathGames/Program.cs
new file mode 100644
index 00000000..4e6f6479
--- /dev/null
+++ b/MathGames/Program.cs
@@ -0,0 +1,172 @@
+using System;
+using System.Runtime.ConstrainedExecution;
+using System.Runtime.InteropServices;
+
+namespace HelloWorld;
+
+class Program
+{
+ static void Main(string[] args)
+ {
+ int points = 0;
+ bool playAgain = true;
+ Random random = new Random();
+
+ List questions = new List();
+ // Addition questions
+ questions.Add(new Questions("9 + 10 = ?", '+', 19));
+ questions.Add(new Questions("7 + 13 = ?", '+', 20));
+ questions.Add(new Questions("25 + 35 = ?", '+', 60));
+ questions.Add(new Questions("18 + 22 = ?", '+', 40));
+
+ // Subtraction questions
+ questions.Add(new Questions("15 - 4 = ?", '-', 11));
+ questions.Add(new Questions("50 - 23 = ?", '-', 27));
+ questions.Add(new Questions("100 - 45 = ?", '-', 55));
+ questions.Add(new Questions("73 - 28 = ?", '-', 45));
+
+ // Multiplication questions
+ questions.Add(new Questions("12 * 12 = ?", '*', 144));
+ questions.Add(new Questions("6 * 9 = ?", '*', 54));
+ questions.Add(new Questions("7 * 8 = ?", '*', 56));
+ questions.Add(new Questions("11 * 5 = ?", '*', 55));
+ questions.Add(new Questions("8 * 8 = ?", '*', 64));
+
+ // Division questions (integers only, dividends 0-100)
+ questions.Add(new Questions("56 / 7 = ?", '/', 8));
+ questions.Add(new Questions("81 / 9 = ?", '/', 9));
+ questions.Add(new Questions("100 / 10 = ?", '/', 10));
+ questions.Add(new Questions("48 / 6 = ?", '/', 8));
+ questions.Add(new Questions("72 / 8 = ?", '/', 9));
+ questions.Add(new Questions("63 / 7 = ?", '/', 9));
+
+ List PreviousGames = new List();
+
+ while (playAgain)
+ {
+ System.Console.WriteLine("Welcome to the Math Game!");
+ while (playAgain)
+ {
+ Console.WriteLine("=== Math Game Menu ===");
+ Console.WriteLine("1. Addition");
+ Console.WriteLine("2. Subtraction");
+ Console.WriteLine("3. Multiplication");
+ Console.WriteLine("4. Division");
+ Console.WriteLine("5. View Previous Games");
+ Console.WriteLine("6. Exit");
+ Console.Write("Enter your choice (1-6): ");
+ string choiceInput = Console.ReadLine();
+ int choice;
+
+ // Try parsing safely
+ if (!int.TryParse(choiceInput, out choice) || choice < 1 || choice > 5)
+ {
+ Console.WriteLine("\nExiting the game. Thanks for playing!");
+ playAgain = false;
+ break;
+ }
+ else if (choice == 5)
+ {
+ Console.WriteLine("\nHere are your previous games:");
+ foreach (var answered in PreviousGames)
+ {
+ string correctness = answered.IsCorrect ? "Correct" : "Wrong";
+ Console.WriteLine($"{answered.QuestionText} Your answer: {answered.UserAnswer}. Correct answer: {answered.Answer}. Result: {correctness}");
+ }
+ continue;
+ }
+
+ char operationChar = ' ';
+ switch (choice)
+ {
+ case 1: operationChar = '+'; break;
+ case 2: operationChar = '-'; break;
+ case 3: operationChar = '*'; break;
+ case 4: operationChar = '/'; break;
+ }
+
+ List filteredQuestions = questions.Where(q => q.Operation == operationChar).ToList();
+ Questions question = filteredQuestions[random.Next(filteredQuestions.Count)];
+
+ Console.WriteLine(question.QuestionText);
+ if (!int.TryParse(Console.ReadLine(), out int userAnswer))
+ {
+ Console.WriteLine("Invalid input! Please enter a number.\n");
+ continue;
+ }
+
+ PreviousGames.Add(new AnsweredQuestion(question.QuestionText, question.Operation, question.Answer, userAnswer));
+
+ if (userAnswer == question.Answer)
+ {
+ points++;
+ Console.WriteLine("Correct!\n");
+ }
+ else
+ {
+ Console.WriteLine($"Wrong! The correct answer is {question.Answer}\n");
+ }
+ }
+ Console.WriteLine($"Your total points is: {points}!");
+ Console.WriteLine("Do you want to play again? (y/n)");
+ string response = Console.ReadLine();
+ if (response.ToLower() != "y")
+ {
+ playAgain = false;
+ }
+ else
+ {
+ playAgain = true;
+ points = 0;
+ }
+ }
+
+ }
+}
+
+class Questions
+{
+ public string QuestionText { get; }
+ public char Operation { get; }
+ public int Answer { get; }
+
+ public Questions(string questionText, char operation, int answer)
+ {
+ QuestionText = questionText;
+ Operation = operation;
+ Answer = answer;
+ }
+}
+class AnsweredQuestion : Questions
+{
+ public int UserAnswer { get; set; }
+ public bool IsCorrect { get; set; }
+
+ // Call base constructor for QuestionText, Operation, Answer
+ public AnsweredQuestion(string questionText, char operation, int answer, int userAnswer)
+ : base(questionText, operation, answer)
+ {
+ UserAnswer = userAnswer;
+ IsCorrect = userAnswer == answer;
+ }
+}
+
+
+/*
+You need to create a game that consists of asking the player what's the result of a math question (i.e. 9 x 9 = ?), collecting the input and adding a point in case of a correct answer.
+
+
+A game needs to have at least 5 questions.
+
+
+The divisions should result on INTEGERS ONLY and dividends should go from 0 to 100. Example: Your app shouldn't present the division 7/2 to the user, since it doesn't result in an integer.
+
+
+Users should be presented with a menu to choose an operation
+
+
+You should record previous games in a List and there should be an option in the menu for the user to visualize a history of previous games.
+
+
+You don't need to record results on a database. Once the program is closed the results will be deleted.
+*/
\ No newline at end of file
diff --git a/MathGames/bin/Debug/net8.0/MathGames b/MathGames/bin/Debug/net8.0/MathGames
new file mode 100644
index 00000000..2b59c8e3
Binary files /dev/null and b/MathGames/bin/Debug/net8.0/MathGames differ
diff --git a/MathGames/bin/Debug/net8.0/MathGames.deps.json b/MathGames/bin/Debug/net8.0/MathGames.deps.json
new file mode 100644
index 00000000..b437c1b0
--- /dev/null
+++ b/MathGames/bin/Debug/net8.0/MathGames.deps.json
@@ -0,0 +1,23 @@
+{
+ "runtimeTarget": {
+ "name": ".NETCoreApp,Version=v8.0",
+ "signature": ""
+ },
+ "compilationOptions": {},
+ "targets": {
+ ".NETCoreApp,Version=v8.0": {
+ "MathGames/1.0.0": {
+ "runtime": {
+ "MathGames.dll": {}
+ }
+ }
+ }
+ },
+ "libraries": {
+ "MathGames/1.0.0": {
+ "type": "project",
+ "serviceable": false,
+ "sha512": ""
+ }
+ }
+}
\ No newline at end of file
diff --git a/MathGames/bin/Debug/net8.0/MathGames.dll b/MathGames/bin/Debug/net8.0/MathGames.dll
new file mode 100644
index 00000000..d0f0d5fb
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diff --git a/MathGames/bin/Debug/net8.0/MathGames.pdb b/MathGames/bin/Debug/net8.0/MathGames.pdb
new file mode 100644
index 00000000..7f004c7b
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diff --git a/MathGames/bin/Debug/net8.0/MathGames.runtimeconfig.json b/MathGames/bin/Debug/net8.0/MathGames.runtimeconfig.json
new file mode 100644
index 00000000..becfaeac
--- /dev/null
+++ b/MathGames/bin/Debug/net8.0/MathGames.runtimeconfig.json
@@ -0,0 +1,12 @@
+{
+ "runtimeOptions": {
+ "tfm": "net8.0",
+ "framework": {
+ "name": "Microsoft.NETCore.App",
+ "version": "8.0.0"
+ },
+ "configProperties": {
+ "System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
+ }
+ }
+}
\ No newline at end of file
diff --git a/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfo.cs b/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfo.cs
new file mode 100644
index 00000000..7792a54b
--- /dev/null
+++ b/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfo.cs
@@ -0,0 +1,22 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using System.Reflection;
+
+[assembly: System.Reflection.AssemblyCompanyAttribute("MathGames")]
+[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
+[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
+[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+043425ecfa1f7cf5f208ca503ab4d36c9f26a980")]
+[assembly: System.Reflection.AssemblyProductAttribute("MathGames")]
+[assembly: System.Reflection.AssemblyTitleAttribute("MathGames")]
+[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
+
+// Generated by the MSBuild WriteCodeFragment class.
+
diff --git a/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfoInputs.cache b/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfoInputs.cache
new file mode 100644
index 00000000..6f0ba039
--- /dev/null
+++ b/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfoInputs.cache
@@ -0,0 +1 @@
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new file mode 100644
index 00000000..d33e4d57
--- /dev/null
+++ b/MathGames/obj/Debug/net8.0/MathGames.GeneratedMSBuildEditorConfig.editorconfig
@@ -0,0 +1,17 @@
+is_global = true
+build_property.TargetFramework = net8.0
+build_property.TargetFrameworkIdentifier = .NETCoreApp
+build_property.TargetFrameworkVersion = v8.0
+build_property.TargetPlatformMinVersion =
+build_property.UsingMicrosoftNETSdkWeb =
+build_property.ProjectTypeGuids =
+build_property.InvariantGlobalization =
+build_property.PlatformNeutralAssembly =
+build_property.EnforceExtendedAnalyzerRules =
+build_property._SupportedPlatformList = Linux,macOS,Windows
+build_property.RootNamespace = MathGames
+build_property.ProjectDir = /Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/
+build_property.EnableComHosting =
+build_property.EnableGeneratedComInterfaceComImportInterop =
+build_property.EffectiveAnalysisLevelStyle = 8.0
+build_property.EnableCodeStyleSeverity =
diff --git a/MathGames/obj/Debug/net8.0/MathGames.GlobalUsings.g.cs b/MathGames/obj/Debug/net8.0/MathGames.GlobalUsings.g.cs
new file mode 100644
index 00000000..d12bcbc7
--- /dev/null
+++ b/MathGames/obj/Debug/net8.0/MathGames.GlobalUsings.g.cs
@@ -0,0 +1,8 @@
+//
+global using System;
+global using System.Collections.Generic;
+global using System.IO;
+global using System.Linq;
+global using System.Net.Http;
+global using System.Threading;
+global using System.Threading.Tasks;
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new file mode 100644
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new file mode 100644
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@@ -0,0 +1,15 @@
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+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfoInputs.cache
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.AssemblyInfo.cs
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.csproj.CoreCompileInputs.cache
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.sourcelink.json
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/bin/Debug/net8.0/MathGames
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/bin/Debug/net8.0/MathGames.deps.json
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/bin/Debug/net8.0/MathGames.runtimeconfig.json
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/bin/Debug/net8.0/MathGames.dll
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+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.dll
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/refint/MathGames.dll
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.pdb
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/MathGames.genruntimeconfig.cache
+/Users/hyungminoh/asp-learn/aspnet-learning/BeginnerConsole/MathGames/obj/Debug/net8.0/ref/MathGames.dll
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new file mode 100644
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new file mode 100644
index 00000000..a819d99a
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+ "projects": {
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\ No newline at end of file
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+++ b/MathGames/obj/MathGames.csproj.nuget.g.props
@@ -0,0 +1,15 @@
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+
+ True
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+ PackageReference
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\ No newline at end of file
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new file mode 100644
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\ No newline at end of file