From b7b9f1673ac843c8b3789a947351ae18cb3d31e2 Mon Sep 17 00:00:00 2001 From: sevendev Date: Tue, 13 May 2025 16:22:05 +0900 Subject: [PATCH] =?UTF-8?q?FBX=20export=E6=99=82=E3=81=AE=E8=BB=B8?= =?UTF-8?q?=E5=A4=89=E6=8F=9B=E5=87=A6=E7=90=86=E3=82=92=E3=81=AA=E3=81=8F?= =?UTF-8?q?=E3=81=99=EF=BC=882=E9=87=8D=E5=A4=89=E6=8F=9B=E3=81=AB?= =?UTF-8?q?=E3=81=AA=E3=81=A3=E3=81=A6=E3=81=97=E3=81=BE=E3=81=86=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/mesh_writer/fbx_writer.cpp | 28 ---------------------------- 1 file changed, 28 deletions(-) diff --git a/src/mesh_writer/fbx_writer.cpp b/src/mesh_writer/fbx_writer.cpp index 63b33c9f..70eabbbe 100644 --- a/src/mesh_writer/fbx_writer.cpp +++ b/src/mesh_writer/fbx_writer.cpp @@ -44,34 +44,6 @@ namespace plateau::meshWriter { ios->SetBoolProp(EXP_FBX_GLOBAL_SETTINGS, true); ios->SetBoolProp(EXP_ASCIIFBX, options.file_format == FbxFileFormat::ASCII); const auto fbx_scene = FbxScene::Create(manager_, ""); - FbxAxisSystem axis_system; - switch (options.coordinate_system) { - case geometry::CoordinateSystem::ENU: - axis_system = FbxAxisSystem( - FbxAxisSystem::EUpVector::eZAxis, - FbxAxisSystem::EFrontVector::eParityEven, - FbxAxisSystem::eRightHanded); - break; - case geometry::CoordinateSystem::ESU: - axis_system = FbxAxisSystem( - FbxAxisSystem::EUpVector::eZAxis, - FbxAxisSystem::EFrontVector::eParityEven, - FbxAxisSystem::eLeftHanded); - break; - case geometry::CoordinateSystem::WUN: - axis_system = FbxAxisSystem( - FbxAxisSystem::EUpVector::eYAxis, - FbxAxisSystem::EFrontVector::eParityEven, - FbxAxisSystem::eRightHanded); - break; - case geometry::CoordinateSystem::EUN: - axis_system = FbxAxisSystem( - FbxAxisSystem::EUpVector::eYAxis, - FbxAxisSystem::EFrontVector::eParityEven, - FbxAxisSystem::eLeftHanded); - break; - } - axis_system.ConvertScene(fbx_scene); // create scene info FbxDocumentInfo* SceneInfo = FbxDocumentInfo::Create(manager_, "SceneInfo");