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request: improve snap features and still a minor visual issue #6

@dcbaby

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@dcbaby

the visual issue i'm talking about is that @asset editor your values are displayed without that black (tool-tip?) background like in-game, but i already mentioned that on your steam page a few weeks ago.

in personal priority i still suggest :

  • a snapping key modifier even when in-game free-form is used or general default snapping is disabled.
  • addition key modifier to prevent snapping to default in-game grid < usability mostly at asset editor
  • additional snap to same road type
  • track / rail snapping at asset editor is awful. (i know tracks are custom there but it`s no pillar mod! ;)
  • workaround for terrain/ground raising issue xD (jk)

minor :

  • toggle feature for modifier key "shift",

last but for challenge and awesomeness:

  • select / copy / mirror / rotate features oO !
  • mouse hover + button for edit road / pillar height (at least for free/no collision road parts)

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