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bugSomething isn't workingSomething isn't workingplannedWe recognize the issue and want to work on thisWe recognize the issue and want to work on this
Description
When running sims to capture and save images, it continuously takes longer and longer to capture, process, and save images over the course of multiple image gathers during the sim. Different CaptureIDs are used for each image in OnImageReceived. Might possibly be a memory leak or the old OnImageReceiveds not being flushed away when a capture is recognized causing the sim to get stopped up? The sim I am running is the LL_TerminalDescent. Specifically the LanderImageSaving PySys
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bugSomething isn't workingSomething isn't workingplannedWe recognize the issue and want to work on thisWe recognize the issue and want to work on this