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Saving State #5

@SilkyChickn

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@SilkyChickn

Adding trigger for GameObjects, where they can save their current state. Adding an onSave/onLoad method, which return/recieve byte arrays. Also add a manager which can save the current state of the game.

  • onSave / onLoad
  • SaveGameManager

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    assetChanges or additions in the asset codeenhancementNew feature or requestsystemChanges or additions in the system code

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