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Append regional indicator to extracted regional file names #62

@ThatNintendoNerd

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@ThatNintendoNerd

This could be the default behavior or a configurable option. e.g., extracting ui/message/msg_bgm.msbt set to the Japanese region would result in the extracted file name of msg_bgm+jp_ja.msbt. Internal texture names of various regions use the same naming conventions, such as ui/replace/stage/stage_0/stage_0_battlefield.bntx having the internal name of stage_0_BattleField+us_en.

The option to extract all regions at once using the above behavior would serve useful too, as extracting the same file region by region and renaming each time is awfully tedious.

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