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Indent Mask Node? #30

@RobProductions

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@RobProductions

Similar to the angle mask node, an indent mask could check the average between next and previous points (resolution dependent) and subtract the value from the current point value to show how much it deviates from the expected position. This would highlight bumps regardless of the angle of each slope. A tolerance value could also be used to select surrounding areas? This would allow for rocks/cliff textures to form at the peak of small bump details.

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