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Watermarks Facing Opposite to Entity Direction #97

@F0rsakenPhant0M

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@F0rsakenPhant0M

While regular footprints are generated as they should be, the watermark prints have a chance to generate facing the opposite direction from where the wet entity was moving towards.

(In both of these screenshots, I only moved forward.)

Image

Red Arrows = Footprints; Blue Arrows = Watermarks

This isn't noticeable for print textures that are symmetrical front-and-back, but becomes aesthetically jarring when trying to add watermarks for mobs that would have details on the front of their print different from the back, i.e., clawed paws for pandas/polar bears, U-shaped hooves for horses, taloned feet for chickens, etc.

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