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Inventory Module #26

@hddnblde

Description

@hddnblde

A counterpart to the Shop Module which must be able to store, retrieve, and consume items.

  • Storing/Retrieving item means to pick-up or drop items
  • Consuming an item reduces its durability
  • Some items can be consumed and removed (like health pickups)
  • Other items can be consumed but retained (like the Silencer, Ban Hammer, Grenade)
  • Currency can also be considered an item

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