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Description
I've noticed that when I roll the dice on my desk I often am getting results with
StabilityDescriptor.FAKE_STABLE
StabilityDescriptor.TILT_STABLE
StabilityDescriptor.MOVE_STABLE
and then never getting the valid roll. I have noticed a similarish behavior when using the app, but it seems like the app can wait a moment and then ask for the state of the die and get the correct roll.
How is it doing this?
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