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At the moment the player is immortal and cannot die, We must change that.
Here's a list of things that needs to be taken care off when working on player deaths :
- The player's sprites should rotate to simulate them falling on the ground, just like in the original game.
- The respawn system must be flexible enough to allow for players to change their respawn locations while in events/dueling matches/etc
- The player's screen should slowly lose color when their health is below 45%. when they're at 0% turn the entire screen black and white
- Add status effects that cause the player to lose/gain health over time.
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