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[0.0.1] Player health, death and respawning #39

@MaxIsJoe

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@MaxIsJoe

At the moment the player is immortal and cannot die, We must change that.

Here's a list of things that needs to be taken care off when working on player deaths :

  • The player's sprites should rotate to simulate them falling on the ground, just like in the original game.
  • The respawn system must be flexible enough to allow for players to change their respawn locations while in events/dueling matches/etc
  • The player's screen should slowly lose color when their health is below 45%. when they're at 0% turn the entire screen black and white
  • Add status effects that cause the player to lose/gain health over time.

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