Skip to content

Core: Explore ways of multithreading #57

@Lauloque

Description

@Lauloque

AFAIK Blender's API doesn't really make it possible to process multiple frames at a time or things like that, but maybe it's possible to:

  • Pre-calculate rotation conversions in worker threads
  • Apply results on main thread

And maybe i can find other independent conversion tasks that could be treated in parallel.

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions