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Blender is working on a native operator to convert rotation mode, written in C.
Depending on the implementation, this addon may become entirely obsolete (I hope so!), or drastically change to become a convenience GUI to regroup commonly used options and operations together. See the developemnt conversation on Blender's tracker:
#154309 - WIP: Anim: Convert animation between rotation modes - blender - Blender Projects
Core
Functionality
- Feature: bake every frame #40
- Simplify baked curve after baking #41
- Support for objects outside of Pose bones #8
- keep selection after operation #16
- once done converting, jump back to the same frame as before conversion #25
UI
- UI Gimbal lock calculator #9
- addon preference to toggle keeping the selection after operation #17
- show a bone counter in final "success" message #19
- Operator progress bar #22
- Move operational options to addon panel #34
- Missing bug report button #60
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MasterMaster/parent that consist only of a list of issues, i.e. to make a easy access milestone list.Master/parent that consist only of a list of issues, i.e. to make a easy access milestone list.bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or request