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: SETUP :
- Player rezzes a level
- There's a computer in the truck you can use to invite players.
- Computer is also used to buy items.
- Max 4 players
- When the host starts the game, everyone gets sent to the truck and props are spawned
- When the level has loaded, the door to the truck opens and the players are allowed to enter
- The main objective will be to identify the ghost.
- Side objectives will be added to the board.
- Todo: Figure out fun side objectives.
- Objectives can only be seen in the truck.
- Players can carry max 3 items at a time, flashlight counts as an item
- Upon opening a door to the house, the game starts
- Players are unable to run, only walk
- Players are forced into mouselook
- Ghost name is generated
- Difficulty:
- Todo
: GAMEPLAY :
- All players start at 0 arousal. Arousal can be tracked in the truck. Arousal increases ghost activity and how often it hunts.
- The ghost will have a preferred room, but may wander occasionally.
- Chat is always logged and may have an impact on the game in addition to using the spirit box. Saying the ghost's name will coax activity and/or hunts.
- Hunts:
- When a hunt starts, the lights will flicker and any external doors will lock. The ghost will appear and wait for 3 seconds before starting to hunt.
- The ghost will listen for players talking or walking, and try going to that location.
- Using crouch walk will silence your footsteps and the ghost won't be able to hear you.
- While the ghost has line of sight to a player, it will move significantly faster.
- The ghost will check rooms it last saw a player in. If it hasn't seen a player, it will wander about randomly.
- The ghost will open doors. Closet doors have a lower chance of being opened.
- If a ghost catches a player, it picks them up and drags them over to the nearest bondage item.
- Death:
- While dead (locked into a bondage device), you can't talk or move, and have to wait for the rest of the team to finish.
- While dead, the camera unlocks and you can pan around the level freely to spectate.
- Types of bondage devices:
- Todo
- If all players die, it's game over and all players are sent back to the truck.
- Evidence types:
- Sweaty temperatures: Causes players to randomly wipe their forehead.
- Ghost sexting: Gained through the spirit box
- Cumstains: Revealed through glowstick
- Ghost writing: Revealed through Ecch-i-sketch or toast writing.
- owo level 5: Get a 5 on the owometer
- Ghost interactions:
- The ghost shows itself briefly. Taking a picture of it will give bonus money.
- Generates a disembodied footstep. (leaves cumstains behind)
- Throws a nearby item
- Make a spooky sound to a nearby player. Some times only one player will hear it.
- Knock on window (leaves cumstains behind)
- Open door (leaves cumstains behind)
- Touch player, increasing arousal
- Items:
- Hunting book: HUD attachment which details the different types of evidence you have, and lists ghost info as well as camera evidence.
- Parabolic Microphone: A few sec after the ghost interacts in a way that generates a sound, you can point the microphone towards it and it gives off a higher reading
- Motion Detector: Beeps and blinks when a player or the ghost moves in front of it.
- Glowstick: Reveals cumstain objective within a 2m radius. Taking a picture of a cumstain grants bonus money.
- Spirit Box: Used to get the ghost sexting evidence
- Chill pills: Reduces arousal
- Thermometer: Ghosts with sweaty temperatures evidence will always raise the temperature of its current room slightly higher. The ghost room will cause the players to sweat.
- Flashlight
- Weegie board: Found in some levels. Can be used to ask the ghost what room it's in, how old it is, or its name.
- Vape Stick: Using the vape stick forces the ghost back into its room. If used during a hunt, it will stun the ghost if it walks within its radius.
- Ghost Ecch-i-sketch: Evidence type for ghost writing.
- Toaster: Found in some levels, can be used the same as Ecch-i-sketch.
- Horny bat: If one exists within a 3m radius of the ghost when it starts to hunt, it will consume a charge of the bat and prevent the hunt. Each bat has 2 charges.
- owometer: Goes off when brought near a ghost interaction. Used for the owo level 5 evidence.
- Camera: Can be used to take 5 pictures. Taking pictures of interactions key items will grant bonus money at the end of the map.
- The map:
- There's a breaker box in a random location in the house that lets you turn the lights on in rooms.
- Being in a lit room reduces arousal generation.
- Having too many lights on will trip the breaker.
- Some ghosts will try to trip the breaker.
- Game end:
- The game ends by all living players entering the truck before hitting the leave button.
- Dead players lose their items.
- Money is awarded based on objectives completed multiplied by difficulty.
- Ghost behavior:
- Ooze:
- Strength: Teleports and moves faster in rooms with plumbing.
- Weakness: Moves slower in, and won't enter rooms without plumbing unless it's chasing someone.
- No fixate.
- Tentacle:
- Strength: Will hunt more often.
- Weakness: Moves slower during a hunt.
- No fixate.
- Succubus:
- Strength: Will target and harass one player in particular. Lowers chance of gaining evidence.
- Weakness: Greatly increases chance of gaining evidence the fewer players the target is surrounded by in the ghost room.
- Fixates the target always unless the target isn't visible and another player is in the room.
- Imp:
- Strength: Touches players more often and doing so adds more arousal.
- Weakness: Moves slowly during a hunt while it doesn't have line of sight to a player.
- Fixate.
- Poltergeist:
- Interacts with objects more often. Can interact with multiple items at the same time.
- Strength: Has a higher chance of interacting with any door while hunting.
- Weakness: Unable to hear players walking.
- Fixate.
- Asswang:
- Strength: Will harass players that have their back turned towards it.
- Weakness: Will not hunt while a player is looking at it.
- During a hunt if a player has their back turned towards it, it will move at double speed and target that player.
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-
: SETUP :
- Player rezzes a level
- There's a computer in the truck you can use to invite players.
- Computer is also used to buy items.
- Max 4 players
- When the host starts the game, everyone gets sent to the truck and props are spawned
- When the level has loaded, the door to the truck opens and the players are allowed to enter
- The main objective will be to identify the ghost.
- Side objectives will be added to the board.
- Todo: Figure out fun side objectives.
- Objectives can only be seen in the truck.
- Players can carry max 3 items at a time, flashlight counts as an item
- Upon opening a door to the house, the game starts
- Players are unable to run, only walk
- Players are forced into mouselook
- Ghost name is generated
- Difficulty:
- Todo
: GAMEPLAY :
- All players start at 0 arousal. Arousal can be tracked in the truck. Arousal increases ghost activity and how often it hunts.
- The ghost will have a preferred room, but may wander occasionally.
- Chat is always logged and may have an impact on the game in addition to using the spirit box. Saying the ghost's name will coax activity and/or hunts.
- Hunts:
- When a hunt starts, the lights will flicker and any external doors will lock. The ghost will appear and wait for 3 seconds before starting to hunt.
- The ghost will listen for players talking or walking, and try going to that location.
- Using crouch walk will silence your footsteps and the ghost won't be able to hear you.
- While the ghost has line of sight to a player, it will move significantly faster.
- The ghost will check rooms it last saw a player in. If it hasn't seen a player, it will wander about randomly.
- The ghost will open doors. Closet doors have a lower chance of being opened.
- If a ghost catches a player, it picks them up and drags them over to the nearest bondage item.
- Death:
- While dead (locked into a bondage device), you can't talk or move, and have to wait for the rest of the team to finish.
- While dead, the camera unlocks and you can pan around the level freely to spectate.
- Types of bondage devices:
- Todo
- If all players die, it's game over and all players are sent back to the truck.
- Evidence types:
- Sweaty temperatures: Causes players to randomly wipe their forehead.
- Ghost sexting: Gained through the spirit box
- Cumstains: Revealed through glowstick
- Ghost writing: Revealed through Ecch-i-sketch or toast writing.
- owo level 5: Get a 5 on the owometer
- Ghost interactions:
- The ghost shows itself briefly. Taking a picture of it will give bonus money.
- Generates a disembodied footstep. (leaves cumstains behind)
- Throws a nearby item
- Make a spooky sound to a nearby player. Some times only one player will hear it.
- Knock on window (leaves cumstains behind)
- Open door (leaves cumstains behind)
- Touch player, increasing arousal
- Items:
- Hunting book: HUD attachment which details the different types of evidence you have, and lists ghost info as well as camera evidence.
- Parabolic Microphone: A few sec after the ghost interacts in a way that generates a sound, you can point the microphone towards it and it gives off a higher reading
- Motion Detector: Beeps and blinks when a player or the ghost moves in front of it.
- Glowstick: Reveals cumstain objective within a 2m radius. Taking a picture of a cumstain grants bonus money.
- Spirit Box: Used to get the ghost sexting evidence
- Chill pills: Reduces arousal
- Thermometer: Ghosts with sweaty temperatures evidence will always raise the temperature of its current room slightly higher. The ghost room will cause the players to sweat.
- Flashlight
- Weegie board: Found in some levels. Can be used to ask the ghost what room it's in, how old it is, or its name.
- Vape Stick: Using the vape stick forces the ghost back into its room. If used during a hunt, it will stun the ghost if it walks within its radius.
- Ghost Ecch-i-sketch: Evidence type for ghost writing.
- Toaster: Found in some levels, can be used the same as Ecch-i-sketch.
- Horny bat: If one exists within a 3m radius of the ghost when it starts to hunt, it will consume a charge of the bat and prevent the hunt. Each bat has 2 charges.
- owometer: Goes off when brought near a ghost interaction. Used for the owo level 5 evidence.
- Camera: Can be used to take 5 pictures. Taking pictures of interactions key items will grant bonus money at the end of the map.
- The map:
- There's a breaker box in a random location in the house that lets you turn the lights on in rooms.
- Being in a lit room reduces arousal generation.
- Having too many lights on will trip the breaker.
- Some ghosts will try to trip the breaker.
- Game end:
- The game ends by all living players entering the truck before hitting the leave button.
- Dead players lose their items.
- Money is awarded based on objectives completed multiplied by difficulty.
- Ghost behavior:
- Ooze:
- Strength: Teleports and moves faster in rooms with plumbing.
- Weakness: Moves slower in, and won't enter rooms without plumbing unless it's chasing someone.
- No fixate.
- Tentacle:
- Strength: Will hunt more often.
- Weakness: Moves slower during a hunt.
- No fixate.
- Succubus:
- Strength: Will target and harass one player in particular. Lowers chance of gaining evidence.
- Weakness: Greatly increases chance of gaining evidence the fewer players the target is surrounded by in the ghost room.
- Fixates the target always unless the target isn't visible and another player is in the room.
- Imp:
- Strength: Touches players more often and doing so adds more arousal.
- Weakness: Moves slowly during a hunt while it doesn't have line of sight to a player.
- Fixate.
- Poltergeist:
- Interacts with objects more often. Can interact with multiple items at the same time.
- Strength: Has a higher chance of interacting with any door while hunting.
- Weakness: Unable to hear players walking.
- Fixate.
- Asswang:
- Strength: Will harass players that have their back turned towards it.
- Weakness: Will not hunt while a player is looking at it.
- During a hunt if a player has their back turned towards it, it will move at double speed and target that player.
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