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Description
Step 1
- Must be physical (doesn't fall through the wall)
- Must have HP
Step 2
- Add attack animation for player
- Attack should reduce hp of the enemy
- Add knockback (optional)
- UPD Must drop an item (optionally: conserve enemie's velocity)
Step 3
- Enemy walks
- Hurts player
Step 4
- Enemy can "see" the player and start walking to it
- Add attack animation/pattern to enemy
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Todo