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2.5/3D Implementation #152

@GameOverture

Description

@GameOverture

This feature to allow the all existing assets to be rendered in a 3D perspective. Programmers will be able to manipulate these 3D assets utilizing the already existing API.

  • Ensure 3D cameras (projection views) are working as intended
  • Implement basic 3D lights to be utilized by 3D camera perspectives
  • Get a test 3D primitive rendering
  • Switch between 2D/3D view in editor when working on items
    • Test Sprites render as billboards when used as 'HySprite3d'
    • Have Texts render in 3d using HyText3d

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