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Error Code generator for slidy to flutter_triple #290
Description
The code generated by slidy is completely different from that presented in the documentation.
https://triple.flutterando.com.br/docs/intro/getting-started
https://triple.flutterando.com.br/docs/intro/getting-started#import
""
name: pareto
description: "A new Flutter project."
The following line prevents the package from being accidentally published to
pub.dev using flutter pub publish. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
The following defines the version and build number for your application.
A version number is three numbers separated by dots, like 1.2.43
followed by an optional build number separated by a +.
Both the version and the builder number may be overridden in flutter
build by specifying --build-name and --build-number, respectively.
In Android, build-name is used as versionName while build-number used as versionCode.
Read more about Android versioning at https://developer.android.com/studio/publish/versioning
In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
Read more about iOS versioning at
https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
In Windows, build-name is used as the major, minor, and patch parts
of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.2.0 <4.0.0'
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
flutter_triple: ^3.0.0
flutter_modular: any
dev_dependencies:
flutter_test:
sdk: flutter
The "flutter_lints" package below contains a set of recommended lints to
encourage good coding practices. The lint set provided by the package is
activated in the analysis_options.yaml file located at the root of your
package. See that file for information about deactivating specific lint
rules and activating additional ones.
flutter_lints: ^2.0.0
triple_test: ^2.0.0
modular_test: any
For information on the generic Dart part of this file, see the
following page: https://dart.dev/tools/pub/pubspec
The following section is specific to Flutter packages.
flutter:
The following line ensures that the Material Icons font is
included with your application, so that you can use the icons in
the material Icons class.
uses-material-design: true
To add assets to your application, add an assets section, like this:
assets:
- images/a_dot_burr.jpeg
- images/a_dot_ham.jpeg
An image asset can refer to one or more resolution-specific "variants", see
https://flutter.dev/assets-and-images/#resolution-aware
For details regarding adding assets from package dependencies, see
https://flutter.dev/assets-and-images/#from-packages
To add custom fonts to your application, add a fonts section here,
in this "flutter" section. Each entry in this list should have a
"family" key with the font family name, and a "fonts" key with a
list giving the asset and other descriptors for the font. For
example:
fonts:
- family: Schyler
fonts:
- asset: fonts/Schyler-Regular.ttf
- asset: fonts/Schyler-Italic.ttf
style: italic
- family: Trajan Pro
fonts:
- asset: fonts/TrajanPro.ttf
- asset: fonts/TrajanPro_Bold.ttf
weight: 700
For details regarding fonts from package dependencies,
see https://flutter.dev/custom-fonts/#from-packages
""
As there are divergences between the documentation, it is difficult to know which one will be correct, which takes time to develop.




