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For each and every level, sync DestroyedTriles, InactiveTriles, InactiveArtObjects, InactiveEvents, InactiveGroups, InactiveVolumes, InactiveNPCs, PivotRotations, LastStableLiquidHeight, ScriptingState, and FilledConditions (which consists of LockedDoorCount, UnlockedDoorCount, ChestCount, CubeShardCount, OtherCollectibleCount, SplitUpCount, ScriptIds, and SecretCount)
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featureNew feature or requestNew feature or request