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Two-fingered gestures cause significant delays in UI responsiveness #2

@timesscar

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@timesscar

I've noticed an issue where multi-point gestures that are held for a few seconds cause significant delays in UI responsiveness. After a period of time the UI responds again. The delay is directly proportional to how long the fingers are held. Disabling all gestures except Tap in Monogame seems to resolve it.

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