Skip to content

Plane Rendering Performance Issues #2

@DeusExFiasco

Description

@DeusExFiasco

Brief:
The plane geometry is extremely expensive to render and exponentially slows the scene down. This is likely due to how large it is and how far it is rendered. Aside from the 10,000 unit render distance limit, many other optimizations can be implemented to drastically reduce the plane rendering time.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions