Skip to content

NetworkManager.Singleton.StopClient() updated to Shutdown() #2

@JoeyCranberry

Description

@JoeyCranberry

Updated version of Unity Netcode for Game Objects removes:
StopClient()
StopHost()
StopServer()

And replaces them all with:
Shutdown()

Affects tutorial 2, How To Make A Multiplayer Game In Unity 2021.1 - Lobby Password
PasswordNetworkManager

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions