Skip to content

Loop turn. Erratic driving #1166

@Martin-L45

Description

@Martin-L45

Version

8.1.0.3

SP/MP

SP (Singleplayer)

What is your question about?

more later

What is your question?

When using loopturns in headlands. It will generate a path in the beginning of the turn (looks perfect) only to change it "halfway" through the turn. This causes some erratic driving. Is this a bug or is there something i can improve it the planter? (VehicleConfigurations.xml) or in settings

To me it looks like the turn would be better if it kept the original path.

Screenshots

Image Image Image Image Image Image

https://youtu.be/MGwJD87KwRM

log.txt

Metadata

Metadata

Assignees

No one assigned

    Labels

    questionFurther information is requestedwaiting for userUser answer needed

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions