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Version
8.1.0.3
SP/MP
SP (Singleplayer)
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more later
What is your question?
When using loopturns in headlands. It will generate a path in the beginning of the turn (looks perfect) only to change it "halfway" through the turn. This causes some erratic driving. Is this a bug or is there something i can improve it the planter? (VehicleConfigurations.xml) or in settings
To me it looks like the turn would be better if it kept the original path.
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questionFurther information is requestedFurther information is requestedwaiting for userUser answer neededUser answer needed