diff --git a/Assets/Scripts/LevelManager.cs b/Assets/Scripts/LevelManager.cs index 896c4ba..55b8e28 100644 --- a/Assets/Scripts/LevelManager.cs +++ b/Assets/Scripts/LevelManager.cs @@ -1,11 +1,12 @@ using UnityEngine; using System.Collections; +using UnityEngine.SceneManagement; public class LevelManager : MonoBehaviour { public void LoadLevel(string name){ Debug.Log ("New Level load: " + name); - Application.LoadLevel (name); + SceneManager.LoadScene (name); } public void QuitRequest(){