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All of the custom playermodels are T-posing #847

@homeboylegend

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@homeboylegend

I have recently started developing a Metro 2033 RP server for GMOD, but I have ran in to an issue... All of the Metro models are T-posing. I know the problem has to do with the "nut.anim.setModelClass" but I am uncertain of whats the file path to this line of code? Also what I am supposed to add there?

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