From e14db8d33cf6ea49d388567ca6511a6152406ef4 Mon Sep 17 00:00:00 2001 From: Marcelo Juchem Date: Thu, 31 Jul 2025 17:05:54 -0500 Subject: [PATCH] fix typo in glIsVertexArray --- es3/glIsVertexArray.xhtml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/es3/glIsVertexArray.xhtml b/es3/glIsVertexArray.xhtml index 094e5a6d..b99d825f 100644 --- a/es3/glIsVertexArray.xhtml +++ b/es3/glIsVertexArray.xhtml @@ -43,7 +43,7 @@ glIsVertexArray returns GL_TRUE if array is currently the name of a vertex array object. If array is zero, or if array is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by - glGenVertexArrays, by that has not yet been bound through a call to + glGenVertexArrays, but that has not yet been bound through a call to glBindVertexArray, then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.