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Can't compile BCL on macOS #7

@kimdn

Description

@kimdn

Describe the bug
Although cmake is available,
Screen Shot 2022-10-03 at 12 30 34 PM

'Build All' mentions that cmake is not found.

To Reproduce

I did

Select Project -> Build Configurations -> Set Active -> apple64_release
Build the project (Project -> Build All, or Ctrl + B)

Unfortunately, I couldn't do

Edit compiler names in cmake/toolchain/x86_64-apple-darwin10.cmake for your configuration
usually this just means removing the ${TARGET_PLATFORM}- prefix for all executables in that file, and changing gcc to clang, g++ to clang++

since I don't know how to find 'cmake/toolchain/x86_64-apple-darwin10.cmake'

Log file
Screen Shot 2022-10-03 at 12 29 27 PM

Desktop (please complete the following information):

  • macOS 10.15.7

Additional context
Can you just share precompiled bcl.exe (that works either on Redhet linux or macOS) that doesn't require a license file?

Hm... it appears that you once considered sharing the binary and currently are reconsidering...?

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