Skip to content

GPU-driven rendering still do per-item alloc #140

@AzurIce

Description

@AzurIce

related: #139 #138

My fault, forgot to remove.

// Per-VItem packets (old path nodes query these; merged nodes ignore them)
self.packets.extend(
store
.vitems
.iter()
.map(|(_id, data)| pool.alloc_packet(ctx, data)),
);

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions