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Different problems with Waypointing and Bots in WizardWars / HL Deathmatch #9

@MrsKatrina

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@MrsKatrina

The problem with Wizard Wars (As you're probably aware), bots do spawn but does not join to any team.

With Half-Life, bots seem to be able to see each other behind walls, they're way too passive unlike JK_botti bots and even HPB bots sometimes.

They do use different weapons, but they do not value strong weapons (They ignore shotguns or crossbows when they have one and keep using pistols).

And their pathfinding is perfect, but the waypoints are too detailed and perhaps some of the waypoint tags needs improvement.

I inspect your waypoints, and you have made a mistake, which (making them too detailed).
When I make waypoints for HPB bots, I often try to remove path waypoints a lot as they are confusing the bots and sometimes they stuck. Your waypoints are good but as the bots are not that advanced, yet they are failing to follow the required paths.

They also seem to be not able to climb up ladders for some reason even tho there is an obvious ladder waypoint placed.

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