From b14a6f89fe8bd247f0afe96ee7b6473fe397be50 Mon Sep 17 00:00:00 2001 From: Jonah Pool Date: Wed, 21 Jun 2023 13:58:21 -0400 Subject: [PATCH] Reset all vehicle variables and sleep for 0.05 sec --- cScripts/functions/modules/fn_zenModule_rekitVehicle.sqf | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/cScripts/functions/modules/fn_zenModule_rekitVehicle.sqf b/cScripts/functions/modules/fn_zenModule_rekitVehicle.sqf index f345c1ff4..56c92221c 100644 --- a/cScripts/functions/modules/fn_zenModule_rekitVehicle.sqf +++ b/cScripts/functions/modules/fn_zenModule_rekitVehicle.sqf @@ -33,9 +33,13 @@ _objectPos setVariable [QEGVAR(Vehicle,Type), nil, true]; }; + _objectPos setVariable [QEGVAR(Vehicle,Functions), nil, true]; _objectPos setVariable [QEGVAR(Vehicle,Inventory), nil, true]; + _objectPos setVariable [QEGVAR(Vehicle,PylonLoadout), nil, true]; + _objectPos setVariable [QEGVAR(Vehicle,Cosmetics), nil, true]; + _objectPos setVariable [QEGVAR(Vehicle,StagingActions), nil, true]; + _objectPos setVariable [QEGVAR(Vehicle,Radio), nil, true]; - private _cargoArray = _objectPos getVariable ["ace_cargo_loaded",[]]; { @@ -43,6 +47,8 @@ } forEach _cargoArray; + sleep 0.05; + _objectPos call EFUNC(vehicle,addFunctions); _objectPos call EFUNC(vehicle,addInventory); _objectPos call EFUNC(vehicle,addPylonLoadout);