From b2da661cd6d7282332a232d43d6b65b4ec51c66a Mon Sep 17 00:00:00 2001 From: Miguel Date: Sun, 24 Feb 2019 11:38:31 +0000 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 8a73ba9..591512d 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,7 @@ There are a few steps to start rendering a Flare file: 1. Create a `canvas` element in HTML 2. Instantiate and initialize the `Graphics` object with the `canvas` reference 3. Start the render loop with `window.requestAnimationFrame()` -4. Load the an Actor from file with `Flare.ActorLoader.load(fileLocation, callback)` +4. Load an Actor from file with `Flare.ActorLoader.load(fileLocation, callback)` 5. Initialize and instantiate the `Actor` - that will initialize the `ActorArtboard`s for the loaded Flare file: - First `Actor.initialize()` - then `actor.makeInstance()` @@ -69,4 +69,4 @@ The render loop - that is `FlareExample.advance()` can now advance the Actor, th 5. Submit a pull request. ## License -See the [LICENSE](LICENSE) file for license rights and limitations (MIT). \ No newline at end of file +See the [LICENSE](LICENSE) file for license rights and limitations (MIT).